Aug. 16, 2014 | 6:00 a.m.
“You’re not too old for those?” she asked. The question came from a date who arched her head and squinted at an assortment of Batman-branded pillowcases in my bedroom. Those six words hovered on the forefront of my mind, forcing me to suddenly call into question every aspect of my life and how it reflected my level of maturity (or immaturity). Adulthood, and how it weighs on us, has been an obsession of late. It’s at the core of Spry Fox’s “Road Not Taken,” a vexing puzzle game with magical overtones released this month for home computers and the PlayStation 4.The questions it raises linger long after a play session. The game has a message: You’re not getting any younger. Or maybe it’s saying you’re running out of time. This is the emotional head space occupied by “Road Not Taken,” […]
Aug. 14, 2014 | 12:03 p.m.
Children’s book author and artist Tony DiTerlizzi hit the jackpot with his first paid job out of art school: He got a one-way ticket to the world of Dungeons & Dragons. Though his career has taken him to places far beyond the worlds of role-playing games, DiTerlizzi’s heart has remained with those monsters and heroes. And now he’s returning again for “Realms: The Roleplaying Game Art of Tony DiTerlizzi,” a hardcover collection of his early work from Dark Horse Comics and Kitchen Sink Books coming in June 2015. Years before DiTerlizzi was known as the co-creator of “The Spiderwick Chronicles” or the “WondLa” books, he was an artist fresh out of the Art Institute of Fort Lauderdale who loved playing Dungeons & Dragons and needed a gig. On a lark, he sent a portfolio of monster drawings to TSR, the […]
Aug. 12, 2014 | 4:59 p.m.
Filmmaker Guillermo del Toro and “Metal Gear Solid” creator Hideo Kojima will join forces for a return trip to Silent Hill. Word about the new installment in the long-running video game series arrived Tuesday via an interactive teaser released on the PlayStation store. Near the conclusion of an hour-plus long demo for a game referred to as “P.T.,” title cards appeared on screen featuring both Del Toro’s name and Kojima’s (another suggested the game could be titled “Silent Hills”). Also glimpsed was a character modeled on “The Walking Dead” star Norman Reedus, who could be seen standing on a desolate city street at night. Although some years away from its creative zenith, the “Silent Hill” franchise won a legion of fans for its atmospheric thrills and surreal imagery. It spawned two films — 2006’s “Silent Hill,”and more recently, 2012’s “Silent […]
Aug. 09, 2014 | 6:00 a.m.
THE PLAYER Early in the sci-fi mobile game “Revolution 60,” one character is essentially rendered brain-dead. Our heroine, Holiday, frets over what she’ll tell the fiancé of her immobilized pal. Maybe, one of the other space-flying shipmates wisecracks, the boy back home isn’t so hot on personality. Doubtful, as being reduced to mere eye candy would likely be seen as a fate worse than death for the four women at the core of “Revolution 60” — and for the two women who founded the company that created the game. Giant Spacekat’s “Revolution 60,” released in late July for iPhones and iPads, is a pocket-sized game that dreams big, ambitiously attempting to marry a complex narrative and fully drawn characters with pick-up-and-play accessibility. That’s not its only mission. Developed by a Boston-based team of four led by Giant Spacekat’s head of […]
Aug. 06, 2014 | 12:00 p.m.
Last month, filmmaker and J.R.R. Tolkien ambassador Peter Jackson made his final appearance at San Diego’s Comic-Con International to promote one of his feature film adaptations of the literary master’s work. But December’s “The Hobbit: The Battle of the Five Armies” wasn’t the only project inspired by the imagined geography of Tolkien’s universe to make news at the pop culture expo. During the “Middle-earth: Shadow of Mordor” panel, it was revealed that the Wraith, a character in the newest “Lord of the Rings” franchise video game, was actually Celebrimbor, the greatest Elven smith of the Second Age. He was deceived by Sauron into working with him to forge the Rings of Power, then murdered along with his family. His spirit was residing in Mordor, awaiting vengeance against the Dark Lord, when Talion, who was also murdered at the hands of […]
Aug. 02, 2014 | 7:00 a.m.
Whether we like it or not, when it comes to Kim Kardashian, we’re all, in a sense, amateur Kardiologists. We know about the reality show, the sex tape, the quickie marriage to an NBA star, Kanye West and the Kimya wedding. We’re told she’s a fashion designer, model, actress, socialite and blogger. We see she’s a wearer of bikinis. Still, why Kim Kardashian is famous is a mystery. “I do not know what she does,” Stephen Colbert joked on his Comedy Central show this week, echoing the thoughts of many of us. When someone’s primary expertise is omnipresence, the more we know, the less we actually learn. But we’re getting more insight from Kim’s latest and more unlikely role as a rather convincing video game character. “Kim Kardashian: Hollywood,” a free-to-play mobile game by the reality star, is one of […]
July 27, 2014 | 10:29 p.m.
The “Lego Batman” games have always put a lighter spin on a character that’s traditionally as grim and gritty as they come, but the upcoming third game in the series, “Lego Batman 3: Beyond Gotham” will add a bit of retro fun. Holy nostalgia, Batman! Players of the game, which will be available later this year for all systems, will get to play a level of the 1960s “Batman” series, with Adam West himself providing the voice of Batman. Additionally, gamers will also be able to play as the entire ’60s cast, including Robin, the Boy Wonder. They’re just a few of the 150 playable characters in the new game. And in case you’re wondering, yes, Lego Batman will dance the Batusi. Other playable characters include familiar faces from the Justice League and the Legion of Doom. “Lego Batman 3″ […]
July 26, 2014 | 7:00 a.m.
THE PLAYER “Hey,” the kid said. “I can get you out of jail.” I politely said no. Standing in lockup, after all, was a rare photo opportunity. The kid shrugged and walked off, and there I stood alone in my cell, Big Thunder Mountain Railroad in front of me, the Mark Twain Riverboat docked to my left. Welcome to the Legends of Frontierland, Disneyland’s wacky new live-action role-playing game running daily inside the theme park. Legends of Frontierland pits guest against guest in a battle for control of a fictional town — in this instance one that’s set inside Disneyland’s vision of the Old West. Or something sort of like that. Even for a resort with wench-auctioning pirates and hitchhiking ghosts, the recently launched Legends of Frontierland is often absurdly nonsensical. To play Legends of Frontierland is to partake in […]
July 25, 2014 | 1:27 p.m.
With “The Last of Us,” Naughty Dog craftsman Neil Druckmann helped create one of the most emotionally affecting survival games ever released. Now, as he writes the script for Screen Gems’ upcoming big screen adaptation of “The Last of Us,” he’s endeavoring to make the first truly great video game movie. Druckmann and filmmaker Sam Raimi, who will produce the film through his Ghost House Pictures banner, surprised the Hall H crowd at Comic-Con International in San Diego on Friday morning with a presentation devoted to the project, which is still in its nascent stages, hoping to stoke fan excitement for its upcoming adaptation of the apocalyptic survival game. “The Last of Us” was one of the most widely lauded games of 2013. The story tracks Joel, who is hired to smuggle a 14-year-old girl, Ellie, out of a quarantine […]
July 19, 2014 | 6:00 a.m.
THE PLAYER About a year ago, hip-hop’s enduring crank Eminem rapped what many interpreted as a jab at the increasing complexity of video games. “All these buttons,” Eminem scolded modern tech kingpins. “You expect me to sit here and learn that?” The man had a point. For those not yet converted to video games, the controller remains a potential barrier to entry, this even as the medium more regularly explores relatable topics. One may have been intrigued by the paternal existentialism at the core of last year’s survival horror game “The Last of Us” or curious about this year’s Chicago-set techno-thriller “Watch Dogs,” which explored the concept of hacking as a weapon, but the idea of learning a rules system before exploring a virtual world can be something of a language barrier. What a godsend then has been mobile and […]