Marvel vs. Capcom 3: Fate of Two Worlds
A great deal has changed since gamers last pitted villains and heroes from the Marvel and Capcom universes against one another in Marvel vs. Capcom 2: New Age of Heroes. That fighting-game sequel debuted in arcades — yes, arcades — in early 2000. Now, more than a decade later, Marvel vs. Capcom 3: Fate of Two Worlds is about to arrive for Xbox 360 and PlayStation 3. Here at Hero Complex, to prepare for that Feb. 15 release, we’re doing a series of posts looking at the game’s villains, their history and their combat moves. Today: Doctor Doom
A sorcerer, scientific genius and brutal dictator, Dr. Doom is the constant thorn in the side of the Fantastic Four. One of Marvel’s most cunning villains, Victor von Doom was created by Jack Kirby and Stan Lee and first appeared in Fantastic Four No. 5 (1962). He is a master of the dark arts (his mother was a witch; his former lover was Morgan le Fay of Arthurian legend), a major gadget geek (time machines, robotic body doubles, flying fortresses) and supremely insecure (the metal mask hides some nasty scars).
The Latverian dictator’s MvC3 move to master? That would be “Doom’s Time,” in which Doom opens a dimensional portal beneath his opponent’s feet, sucks the poor soul down into an experimentation chamber and analyzes his entire life before blowing him to smithereens.
Even without the cool cape, there was little doubt that Doom would make the MvC3 cut. Not only is he a fan favorite who appeared in the previous sequel, but he also neatly fit the criteria that the game’s makers were looking for in their Marvel villains. “The plot of the game involves bad guys from across the universe teaming up to take out their respective opponents,” said Seth Killian, Capcom’s special advisor to the game, who also worked on the company’s Tatsunoko vs. Capcom: Ultimate All-Stars and Street Fighter IV. “So we needed characters that were either masterminds or that had abilities with dimensional shifting. In other words, in this game, the Juggernaut is not really the man for the job.”
— Mike Winder
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