Marvel vs. Capcom 3: Fate of Two Worlds
A great deal has changed since gamers last pitted villains and heroes from the Marvel and Capcom universes against one another in Marvel vs. Capcom 2: New Age of Heroes. That fighting game debuted in arcades — yes, arcades — in early 2000. Now, more than a decade later, Marvel vs. Capcom 3: Fate of Two Worlds is about to arrive for Xbox 360 and Playstation 3. Here at Hero Complex, to prepare for that Feb. 15 release, we’re doing a series of posts looking at the game’s Marvel villains, their history and their combat moves. Today: Dormammu
Perhaps nobody in the Marvel universe personifies the “grass is always greener” axiom better than Dormammu. The Dread One, as he’s sometimes called, seemingly has it all: He can shatter dimensional barriers, travel through time and, despite being several million years old, he looks as young as ever. His greatest accomplishments include: ruling over the Dark Dimension, sparking the Great Fire of London of 1666 and waging an all-out assault on Hell itself.
Created by Stan Lee and Steve Ditko, Dormammu and his fiery visage first appeared in “Strange Tales” No. 126 in 1964. He’s a character who, despite all his power, is one unhappy camper. Why? Because he’s never successfully conquered the Earth dimension. Well, at least not permanently. For that we can thank Dr. Strange, the master of the mystic arts and the only thing standing between Dormammu and the annihilation of humanity.
In Marvel vs. Capcom 3, Dormammu can open deadly portals of blinding light and suck his opponents into miniature black holes. But if you really want to make your opponent scream for “the hoary hosts of Hoggoth,” then conjure his “Stalking Flare” attack, which creates an inescapable orb of fire that tracks its target and explodes upon impact.
“He has one of the best presences in the game,” says Chris Baker, manager of licensed games at Marvel Entertainment. Dormammu is making his video game debut in this latest brawler. “He’s evil, has magical powers from a dark dimension and a really cool power set. He literally snaps his fingers and hurts you.”
— Mike Winder
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