PlayStation 4: Sony promises ‘personalized gaming’ with new console

Feb. 20, 2013 | 4:42 p.m.

Mark Cerny, lead system architect for Sony's PlayStation 4, talks up the new PS4, promising more "personalized" gaming at the Feb. 20 Sony announcement in New York.
MORE: PS4: What we know now
(Emmanuel Dunand / AFP / Getty Images)

Mark Cerny and Sony revealed the new PS4 controller, though not the console itself. (Emmanuel Dunand / AFP / Getty Images)

Sony's Andrew House, president and group chief executive of Sony Computer Entertainment, at the announcement, held in New York. (Emmanuel Dunand / AFP / Getty Images)

Sony's Andrew House at the announcement, which was the first major PlayStation meeting in more than two years. The last was in January 2011 to unveil the prototype for the PlayStation Vita handheld console. (Emmanuel Dunand / AFP / Getty Images)

David Perry, Irish video game developer and chief executive of Gaikai, was among speakers at the event. (Emmanuel Dunand / AFP / Getty Images)

Gaikai Chief Executive David Perry. Following the event, fans grumbled about the lack of information.
MORE: Questions, few answers for PS4 gamers
(Emmanuel Dunand / AFP / Getty Images)

Mark Cerny explains features of the PlayStation 4. There were promises at the announcement of zero lag time and zero startup time with the new device. (Frank Franklin II / Associated Press)

French musician, writer and video game designer David Cage, head of game developer studio Quantic Dream, at the PlayStation event. (Emmanuel Dunand / AFP / Getty Images)

Yoshinori Ono, Japanese video game producer for Capcom, was also among speakers. (Emmanuel Dunand / AFP / Getty Images)

In August 2009, Sony Computer Entertainment Japan President Shawn Layden displayed a new PlayStation 3 during a news conference in Tokyo. (Itsuo Inouye / Associated Press)

A motion controller, bottom left, and wireless controllers, right, for Sony's PlayStation 3 on display at the company's Tokyo showroom on Feb. 7, 2013. (Kiyoshi Ota / Bloomberg)

A controller for Sony's PlayStation 3 video game console at the company's showroom in Tokyo. (Kiyoshi Ota / Bloomberg)

Gamers play PlayStation 3's "Hitman: Absolution" during the E3 expo in Los Angeles on June 7, 2012. (Frederic J. Brown / AFP / Getty Images)

NEW YORK — Promising “the most personalized gaming experience,” Sony Computer Entertainment unveiled its next generation PlayStation 4 console at an anticipated event Wednesday, boasting a console with more power, faster response time, higher performance, better playability and the increased mobility to “take gaming out of the living room.”

Sony executives and game designers — via videotaped messages — discussed statistics and showed how the new game controller uses “cloud” processes to bring gamers a heightened experience and better facilitate game-sharing.

The executives said Sony had just green-lighted a program to build the world’s fastest gaming network. This would fulfill the promise, the game designers said, of zero lag time and zero startup time with the new device.

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Unconfirmed reports had put the price point for the new game console at around $429.

The New York gathering marks the first major PlayStation meeting in more than two years — the last being the January 2011 unveiling of the prototype for the PlayStation Vita handheld console. The PlayStation 3, which has sold more than 70 million units, launched in 2006.

The Sony meeting comes on the heels of Nintendo’s Wii U console release in November. Though the Wii U’s dual-screen gaming approach and online video capabilities found favor among critics, sales have been slower than the company had hoped. Nintendo recently slashed its sales estimates from 5 million Wii U’s by March 31 to 4 million, and 24 million Wii U games to 16 million.

Microsoft, which debuted the Xbox 360 in 2005, will likely be close behind; the company is expected to release a new home console this year.

– Meredith Blake

Follow us on Twitter: @LATHeroComplex


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One Response to PlayStation 4: Sony promises ‘personalized gaming’ with new console

  1. Ron says:

    My only concern is the loss of the ability to sell my games and purchase used games. I don't know if this is fact or just a rumor. If I buy a console and a game, it is mine… will the "company" dictate what I can and can't do with the game? Think, for just a minute, of the impact to used game stores. In the short run they may not be affected as much, but in the long used game stores may just be a thing of the past. This impacts the economy. If Sony and Microsoft are both on board to deploy a system that hinders the used game aspect of the industry, well, that's just greed – plain and simple. Because I refuse to believe that the console companies and game companies are suffering due to the used game market. Not everyone that owns a console can afford to pay new game prices for every release. Anyway, this just may be a rumor, however, I have a strong feeling that it is fact and the companies are looking for another way to make additional bucks. You should have the right to sell your game without having to pay additional fees to do so, or play the used games. Bottom line, I won't buy a console with this kind of platform… I'll build my own gaming PC before doing so. I refuse to buy something that comes with a straitjacket that I'm forced to wear.

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