Aaron Williams

Dec. 06, 2012 | 3:25 p.m.

‘God of War: Ascension’: Director touts game’s combat feel

Sony’s “God of War” franchise has been a fan favorite since lead character Kratos stormed living rooms in  2005. The series, in all its forms, has sold 21.65 million copies worldwide as of May 2012, with the third installment, “God of War III,” selling 5.2 million copies according to Sony. Despite its success, the gameplay has been relatively unchanged since its initial release. However, Sony’s Santa Monica studio plans to change that with “God of War: Ascension,” coming to the PlayStation 3 on March 12, 2013, though the multiplayer beta goes live this winter on PlayStation Network for Plus subscribers. Billed as a prequel, “Ascension” brings players into Kratos’ life just after he’s tricked into killing his family. And for the first time in the franchise’s history, players can battle it out in both combat and objective based game styles. As Spartan […]
Nov. 20, 2012 | 6:30 a.m.

‘PlayStation All-Stars: Battle Royale’: Chan Park talks classics

For the first time in its history, Sony is bringing together its well-known — and not so well-known — video game characters into a multiplayer experience. “PlayStation All-Stars: Battle Royale,” which was made with SuperBot Entertainment and comes out Tuesday on the PlayStation 3 and PS Vita, is Sony’s attempt to encapsulate its gaming history with a crazy, combat-driven brawler. Hero Complex contributor Aaron Williams caught up with SuperBot Entertainment President Chan Park to talk about “All-Stars” and how the game came to be. HC: What’s the feeling at SuperBot Entertainment on the eve of the “All-Stars” release? CP: It’s a relief and a tremendous amount of excitement. We’ve just revealed our opening cinematic and it’s gotten a ton of response. Some people are saying it’s the best cinematic they’ve seen all year. HC: Who came up with concept of […]
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