July 30, 2013 | 1:47 p.m.
Additional chapters in 2013′s hit first-person shooter “BioShock Infinite” begin rolling out Tuesday and at least two more episodes of downloadable content (DLC) are in production, revealed developer Irrational Games. The episodes will allow players to once again inhabit the role of hard-boiled detective Booker DeWitt and, later, as his “Infinite” partner Elizabeth, a character previously under computer control. The DLC will be split thematically. The first, “Clash in the Clouds,” is focused almost exclusively on action, while a two-part noir-looking “Burial at Sea” aims to emphasize narrative and sends the “Infinite” characters back to the Rapture location of the first “BioShock.” All three episodes can be purchased via a $20 “season pass.” A release date for the “Burial at Sea” chapters has not yet been set. “Clash in the Clouds” should be available on most platforms and regions starting today, […]
March 22, 2013 | 5:00 a.m.
Some video-game makers are motivated to make the most detailed simulation of warfare. Others re-create childhood dreams of monsters in caves. Ken Levine is obsessed with ideologies run amok. The creator of the hit “BioShock” series — the first of the so-called smart shooters — and head of Boston-based studio Irrational Games makes video games about worlds in which an obsessive leader has created his own would-be utopia and the player must deal with the messy consequences. In 1999′s “System Shock 2,” it’s an artificial intelligence on an alien world whose genetic experiments go amok. In 2007′s “BioShock,” players descend into an underwater city founded by an acolyte of Ayn Rand. And in “BioShock Infinite,” due Tuesday, one of the most anticipated games of 2013, it’s a city in the sky ruled by charismatic, patriotic religious fanatics. Levine is known […]