Feb. 04, 2015 | 9:07 a.m.
THE PLAYER It isn’t difficult to get a glimpse of harassment in the video game industry. Simply follow the Twitter feeds of a few prominent female game critics or developers. In late January, a handy cheat sheet was provided by Anita Sarkeesian, a prominent cultural critic whose site Feminist Frequency charts the too-often sexist nature of mainstream video games. Sarkeesian revealed on Tumblr what amounted to “a week’s worth of hateful messages”; that is, she posted every despicable missive that was directed at her via Twitter. Many of the comments ask Sarkeesian to, in one way or another, commit suicide. Glimpses of just a few are enough to make anyone want to put down a controller forever, especially those that carry a fatalistic, it-comes-with-the-territory tone. An example, with cleaned-up grammar: “Death threats and rape threats are in the culture of […]
Dec. 19, 2014 | 4:36 p.m.
THE PLAYER Congratulations, video game community. You have graduated. Like film and television before you, you are now mainstream. In the same way there are those who see lots of films and those who only see a few films, there are those who play lots of games and those who only play a handful. Some play more, some play less, but the video game community now belongs to us — all of us. Resistance is futile, but that isn’t stopping purists from trying, desperately, to fight back. They long for a time when video games were underground and playing itself was an act of rebellion, and no doubt the past year in games has been a tough one for them. LIST: Todd Martens’ best video games of 2014 Changes are not just afoot, but are in fact galloping over long-held […]
Dec. 19, 2014 | 9:00 a.m.
THE PLAYER One of the most unforgettable video game characters of 2014 was a princess and one whose name most Americans would recognize: Snow White. Only this version of Snow White isn’t exactly similar to the royal in fairy tales of yore. A star of Telltale Games’ “The Wolf Among Us,” this Snow White is a tough, no-nonsense New Yorker. The Snow of “The Wolf Among Us” is a rarity in video games, in part because she’s a woman and in part because Telltale has crafted a game in which Snow’s every word can send the player into a second-guessing headache. LIST: Todd Martens’ best video games of 2014 Snow also couldn’t have come at a better time. Much of the past year in gaming was marred by a quasi-Internet-driven movement known as “gamergate.” The phrase was almost immediately associated […]
Oct. 14, 2014 | 4:28 p.m.
Cory Doctorow’s short story, “Anda’s Game,” was released in 2004, but it’s only become more relevant in the past decade. Exploring the concept of “gold farming” in video games — the practice of amassing virtual wealth that is then sold to less patient players for real-world currency — Doctorow’s tale offers a fascinating look at video game economies through the lens of a young female gamer. “Anda’s Game” has gained greater gravity as economic and gender dynamics shift in the video game community, making now the ideal time for First Second to release “In Real Life,” a graphic novel adaptation of the story. “I think science fiction’s signature move is predicting the present,” says Doctorow. “If you take stuff that’s already latent and clearly important in the world around us and write about it as though it were something that […]