Infamous: Second Son

March 22, 2014 | 7:00 a.m.

‘Infamous: Second Son’ review: Art is a weapon

Neon light is one of the slick superpowers in "Infamous: Second Son."  (Sucker Punch Productions / Sony Computer Entertainment)
Sony’s new superhero fantasy “Infamous: Second Son” opens not with a bang, but with the hissing sound of a spray paint can. As a work of comic-book-inspired fiction, this PlayStation 4 video game aims high, asking right from the start if art can be weaponized. If sulfur bombs and pink and blue lasers count as art, then the answer is yes. Conflicted antihero Delsin Rowe, whom “Infamous” players will control, is a rabble-rousing Banksy wannabe who discovers his hands can conjure smoke and set the world ablaze. His stenciled graffiti art pokes fun at a police state set in a Seattle of the future. Fear brought on by the emergence of humans with superpowers has crippled a nation, turning the Pacific Northwest into a society where segregation and surveillance have run amok. Rowe is thrust into the role of unlikely […]
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