June 21, 2013 | 3:32 p.m.
Adventure game devotees don’t have it easy. Though there have been signs the story-driven genre is making a comeback, as evidenced by the success of Telltale Games, Double Fine Productions and the narrative-first approach of Quantic Dream, it’s a style of game still largely confined to the outskirts of crowd-funding sites such as Kickstarter. Just ask Bill Tiller, a veteran of LucasArts, where he was a principal on games such as the Steven Spielberg-endorsed “The Dig” and later “The Curse of Monkey Island.” Days before Kickstarting his newest project, the prequel game “A Vampyre Story: Year One,” Tiller was stressing that his decade-plus-long quest to make his “Vampyre Story” vision a reality was taking too steep of a financial toll. “I need to start bringing in some income,” he said, noting that he’d spent weeks crafting a fully animated Kickstarter-pitch video that wasn’t […]