Medal of Honor

Oct. 11, 2012 | 6:01 p.m.

‘Medal of Honor: Warfighter’ score brings composer full circle

A screenshot of "Medal of Honor: Warfighter." (Electronic Arts).
Long before Ramin Djawadi penned the score for “Iron Man,” the German-born composer was one member of a three-person audio team banging out sounds and music for the arsenal of PC games produced by the now-defunct Looking Glass Studios. He had a single instrument at his disposal. “It was a good challenge,” he recalled recently. “I had to work with what I had in front of me, which was one keyboard. This wasn’t even that long ago. That was 1998.” Things have changed dramatically for the Berklee College of Music graduate, whose soundtrack for Electronic Arts’ “Medal of Honor: Warfighter” was released last month in advance of the game’s Oct. 23 release. The 100 minutes of music in the game allowed Djawadi to experiment with symphonic and rock flourishes; Linkin Park’s Mike Shinoda also contributed to the score. Djawadi first signed up for […]
Sept. 28, 2012 | 5:00 a.m.

For composers, video games are the surreal land of opportunity

A screenshot of Bethesda Softworks's upcoming game 'Dishonored,' which features a score from Daniel Licht.
Ramin Djawadi always dreamed of composing a film score, and the Berklee College of Music graduate has done plenty, including 2008’s “Iron Man.” But this week saw the release of one of Djawadi’s most ambitious soundtracks to date — “Medal of Honor: Warfighter.” Not in a theater near you? That’s because “Warfighter” is not a movie, it’s a video game. “My goal was always to do music for movies,” Djawadi says. “But having said that, the way things have developed today have made games like giant movies.” For a cadre of top composers, the action isn’t in film but video games. Djawadi’s score for “Medal of Honor: Warfighter,” for instance, boasts 100 minutes of music, much of it downright experimental by film composition standards. It’s alternately symphonic, electronic and rock ’n’ roll, and it’s emblematic of an industry that’s providing […]
Sept. 19, 2012 | 8:00 a.m.

‘Medal of Honor Warfighter’ enters dangerous territory

"Medal of Honor" warfighter. (Electronic Arts)
The former Navy SEAL who wrote an unauthorized account of the Osama bin Laden raid also participated in the development of an upcoming video game that features real-world U.S. anti-terrorist tactics, according to people with knowledge of the situation. Matt Bissonnette, who wrote the bestselling book “No Easy Day” under the pen name of Mark Owen, was among two dozen other active and retired special forces members who consulted with Electronic Arts Inc. to help make “Medal of Honor Warfighter” as authentic as possible, these people said. They requested anonymity because they were not authorized to discuss the matter publicly. Military personnel are required to receive authorization to work on such projects to prevent classified information on military tactics, strategies and protocols being made public, officials said. No such requests were made for the “Warfighter” game, according to Defense Department […]
Aug. 23, 2012 | 5:12 p.m.

Bin Laden raider is ‘Medal of Honor: Warfighter’ consultant

modern-warfare copy
There’s a reason why shooting games are becoming so realistic. The Tier One U.S. Navy SEAL who participated in the raid that killed Osama bin Laden last year and identified by name Thursday by Fox News is a consultant for an upcoming game published by Electronic Arts titled “Medal of Honor: Warfighter,” according to a person close to the matter. The person declined to be identified because of a confidentiality agreement. Matt Bissonnette retired from the Navy last summer and wrote a book under the pseudonym Mark Owen describing the raid that led to Bin Laden’s death. The book, “No Easy Day,” is set to be released Sept. 11 by its publisher, Penguin Group. Bissonnette’s name had been a closely guarded secret, both for national security reasons as well as his own personal safety. Besides writing “No Easy Day,” Bissonnette […]
March 06, 2012 | 8:51 p.m.

Medal of Honor Warfighter goes inside fighters’ psyches

Medal of Honor Warfighter (featured image)
In the silence that stretches between the spasms of war, two highly trained U.S. special operations troops found themselves holed up in a gritty apartment in the middle of a sweltering city with little to do but wait for their orders. The men filled the void by writing a scenario about the lives of the troops on the front lines in the war on terror. The resulting script, handwritten in a red spiral-bound notebook, formed the backbone for two video games — the second of which is scheduled to be released in October. Called Medal of Honor Warfighter and developed by Electronic Arts, the upcoming game continues the story contained in that script, written six years ago. “The game takes players on one soldier’s journey in answering the larger question of why he does what he does,” said Greg Goodrich, […]
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