Tag: Nintendo
Dec. 23, 2011 | 11:51 a.m.
Nintendo mastermind Shigeru Miyamoto isn’t ready for ‘game over’
Shigeru Miyamoto isn’t ready for “game over.” The face of Nintendo (actual title: Senior Managing Director and General Manager, Entertainment Analysis and Development Division) and game development icon made a statement a few weeks back (right before receiving a hall of fame award at the Video Game Awards) that sounded like a retirement announcement. It was taken a bit out of context, and he has since backtracked. Hero Complex writer Jevon Phillips sat down with the master developer, 59, to talk about all of that as well as the anniversaries of Mario and Zelda and the big-picture changes in game development since a little plumber first jumped over a barrel in Donkey Kong. JP: So — retiring? What exactly did you mean when you first made the statement? SM: I’m sorry that whatever I said has been somehow reported in ...
Dec. 10, 2011 | 7:30 a.m.
Video Game Awards: Game trailers take a page from Hollywood
Though dozens of video games (and the creative minds behind them) will be honored at the Video Game Awards Saturday night, the real stars of the event will be the trailers. Spike is debuting 10 trailers for highly anticipated games at the ninth annual VGAs, among them Transformers: Fall of Cybertron (check out the Hero Complex exclusive image above), Metal Gear Solid: Rising, The Amazing Spider-Man video game and the mysterious new PlayStation 3 title, teased online as The Last of Us. Gamers have high expectations for the previews, which is not surprising considering the video game industry now rivals (and some would argue surpasses) Hollywood in artistry, pulls a fair amount of star power, and makes considerably more money than the movies. Consider this: James Cameron’s “Avatar,” the top-grossing movie of all time, earned $77 million during its opening weekend in 2009. ...
Oct. 05, 2011 | 5:41 p.m.
Nintendo’s Zelda is still legendary after 25 years
This year is a silver anniversary for video-game royalty: It was a week after Valentine’s Day in 1986 that gamers fell in love with a fictional princess named Zelda and her noble (and playable) protector, Link, with their debut in the Nintendo game The Legend of Zelda. First released in Japan on Feb. 21, 1986, the game’s creator Shigeru Miyamoto liked the name of American writer F. Scott Fitzgerald’s wife, calling it “pleasant and significant.” Significant enough that the game is still going strong with a new release, The Legend of Zelda: Skyward Sword, scheduled for Nov. 20. Miyamoto has praised Skyward Sword, saying “All the ideas created in the past 25 years are in this game.” That could be a reason that two Zeldas (The Legend of Zelda: Ocarina of Time and The Legend of Zelda: Four Swords Anniversary Edition) have already ...
March 28, 2011 | 5:50 p.m.
Nintendo 3DS review: 3-D without glasses brings depth of discovery
A new addition to the Lego line of licensed video games may not elicit much excitement. After issuing “Star Wars,” Batman and Indiana Jones-branded properties, the series has hit a comfortable stride, but has offered little in the way of a grand reinvention. Thus, it would have been safe to expect Lego Star Wars III: The Clone Wars to be little more than a solid addition to a consistent brand. And it is, and that’s nothing to complain about. Yet take it for a spin on Nintendo‘s newly-released dual-screen handheld – the 3DS – and a good platform game becomes an engrossing one. The latest update to Nintendo’s handheld line offers the promise of 3-D without glasses, and yes, it delivers. By using a 3-D technology that, simply speaking, delivers a different set of pixels to each of the gamer’s eyes, the 3DS ($249.99) adds ...








