playstation 4

March 22, 2014 | 7:00 a.m.

‘Infamous: Second Son’ review: Art is a weapon

Neon light is one of the slick superpowers in "Infamous: Second Son."  (Sucker Punch Productions / Sony Computer Entertainment)
Sony’s new superhero fantasy “Infamous: Second Son” opens not with a bang, but with the hissing sound of a spray paint can. As a work of comic-book-inspired fiction, this PlayStation 4 video game aims high, asking right from the start if art can be weaponized. If sulfur bombs and pink and blue lasers count as art, then the answer is yes. Conflicted antihero Delsin Rowe, whom “Infamous” players will control, is a rabble-rousing Banksy wannabe who discovers his hands can conjure smoke and set the world ablaze. His stenciled graffiti art pokes fun at a police state set in a Seattle of the future. Fear brought on by the emergence of humans with superpowers has crippled a nation, turning the Pacific Northwest into a society where segregation and surveillance have run amok. Rowe is thrust into the role of unlikely […]
Nov. 20, 2013 | 5:07 p.m.

PS4 versus XBox, in robot form

With the release of the PlayStation 4 and XBox One consoles a week apart, the few undecided gamers who haven’t thrown their support behind one console or the other may have given rise to Machinima’s newest mini-movie, “The Console War.” The piece starts off with Master Chief, a popular character from XBox’s “Halo” franchise, taking out Kratos, a popular character from PlayStation’s “God of War” series. It’s a battle that parallels consumer console wars that are sure to erupt during this holiday season when the new generation of consoles — including 2012′s WiiU — will be pitted against one another. The video only focuses on PS4 and XBox though, and follows Machinima’s narrative productions of “Halo Reach,” “Mortal Kombat: Legacy” (and the sequel), as well as live-action fan pieces like the Skyrim project and the “Dead Island” video game trailer. […]
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