Respawn Entertainment

March 07, 2014 | 2:37 p.m.

‘Titanfall': Xbox One is gunning for next-gen dominance

Vince Zampella is the game mastermind spearheading "Titanfall," due March 11 for the Xbox One. (Ricardo DeAratanha / Los Angeles Times)
It was Valentine’s Day, and I was afraid someone was watching me die. On a night when most are finding ways to celebrate (or curse) romance, I had opted to spend the evening curled up on the couch with a game, a first-person shooter. At least I wasn’t alone. I was one of many worldwide who were playing “Titanfall,” a game in beta testing that Microsoft has declared the showcase title for its recently released home console, the Xbox One. Connecting to strangers via Microsoft’s servers, many of whom were engaged in midgame conversations, I was outgunned, anxious and nervous about letting down my new teammates. In eight minutes, I would be killed 11 times by people I will never speak to. Once, a giant robot stepped on me. Moments later, a giant robot fired a rocket into my chest. […]
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