May 09, 2014 | 12:00 p.m.
When it comes to screen adaptations, Hollywood and the video game industry tend to focus on comic book franchises as opposed to literary classics. But the computer game “Walden” finds its compelling narrative in an unlikely place — the mid-19th century writing of Henry David Thoreau. Players of the forthcoming “Walden” have the abstract goal of discovering how to live a life of balance somewhere between society and nature. “Walden” may not represent what we regularly see on home video game systems, but it does bear a similarity to one particular game we’re all rather familiar with. “This is a game in the way that life is a game,” said its creator, professor Tracy Fullerton. The 48-year-old was once a full-time game designer but now runs USC’s Interactive Media & Games division within the School of Cinematic Arts, which has a […]