Video Games

May 24, 2013 | 9:00 a.m.

Exclusive: ‘Man of Steel’ game ‘Metropolis Mayhem’ lets players soar

A scene from "Metropolis Mayhem," an online video game released to promote "Man of Steel," in theaters June 14. (Warner Bros.)
Superman fans eager to see the Last Son of Krypton take flight on the big screen in “Man of Steel” can get a taste of the action in “Metropolis Mayhem,” an online video game from Warner Bros. “Metropolis Mayhem” launches Friday at metropolismayhem.manofsteel.com. The 2-D game allows players to fly Superman through Metropolis, using their keyboard to maneuver the Man of Steel around obstacles and destroy objects with heat-vision. Players must collect Superman logos to increase their score while dodging floating laser beams, plasma weapons from dropships and guided rockets shot from helicopters. Get hit five times, and Supes is a goner. Though “Metropolis Mayhem” may not feature the explosive special effects sure to shake theaters when “Man of Steel” opens June 14, it does feature a snippet of the film’s moving score, composed by Hans Zimmer. PHOTOS: 75 images […]
May 23, 2013 | 6:46 p.m.

‘Destiny’ trailer: ‘Law of the Jungle’ shows action, no gameplay

The fire team in Mars in a scene from the "Law of the Jungle" trailer, directed by Jon Favreau. (Bungie / Activision)
Bungie, the creator of the bestselling “Halo” video game franchise, has released a trailer for its upcoming game “Destiny.” The 60-second “Destiny” trailer, titled “Law of the Jungle,” was directed by Jon Favreau (“Iron Man”) and features “Breaking Bad” actor Giancarlo Esposito. “Pay attention, son,” Esposito says in his soft, commanding voice. “This is the part of the story that’s really important.” Esposito, apparently reading to his child in a futuristic bedroom, goes on to read an excerpt from Rudyard Kipling’s 1895 sequel “The Second Jungle Book.” “Now this is the Law of the Jungle — as old and as true as the sky. The Wolf that shall keep it may prosper, but the Wolf that shall break it must die,” Esposito reads. “As the creeper that girdles the tree-trunk the Law runneth forward and back — for the strength […]
May 23, 2013 | 5:00 a.m.

‘Call of Duty: Ghosts’ wows Xbox One unveiling with a dog

Swim with sharks in the latest "Call of Duty" game. (Infinity Ward / Activision)
“Call of Duty: Ghosts,” the latest iteration of the first-person-shooter franchise, is due out in the winter but was shown at Tuesday’s Xbox One launch event. Surprisingly, it wasn’t new weapons and exotic, war-torn locales that dominated the grand unveiling of the sure-to-be blockbuster game. It was a dog. Mark Rubin, executive producer for Infinity Ward (the developer of “Call of Duty: Ghosts”), says the dog will key into how players strategize throughout the game. A promo video shown Tuesday noted that the dog is “someone you care about, a squad member, who does everything from sniffing out explosives to protecting the team.”  ”Ghosts” is due Nov. 5 for the Xbox 360, PC and PS3. No release date has been set for the Xbox One and other next-gen consoles. The dog is just one of many advances in “Ghosts,” the first […]
May 21, 2013 | 5:39 p.m.

Xbox One: Microsoft focuses on managing content, not gaming

PERSPECTIVE At this morning’s Xbox One reveal in Redmond, Wash., the new “Call of Duty” game received an extended preview and a new game titled “Quantum Break” was given a giant promotional push. But the biggest star of Microsoft’s news conference to showcase  its Xbox 360 successor was a film director, one who spoke only via a pre-filmed video. Steven Spielberg, it was divulged this morning, will executive produce an original “Halo” television series based on the popular video game franchise that’s long been tied to the Xbox ecosystem. “For me, the ‘Halo’ universe is an amazing opportunity to be at the intersection where technology and storytelling meet,” Spielberg said, adding that he’s been interested in games since the era of “Pong” and that they have now evolved, technologically speaking, to a point where interactive storytelling is at its most […]
May 21, 2013 | 9:48 a.m.

Xbox One revealed: Microsoft unveils new console, ‘Halo’ TV series

Don Mattrick, president of Microsoft Corp.'s Interactive Entertainment Business, reveals the new Xbox One console at the company's headquarters in Redmond, Wash. (Microsoft / PRNewsFoto)
Microsoft on Tuesday is unveiling the successor to the Xbox 360 at a news event at its Redmond, Wash., campus, pulling back the curtain on its home console plans just weeks before the June Electronic Entertainment Expo in Los Angeles. Hero Complex will be live blogging the news right here on this starting at 10 a.m. Updates will be posted below. We’ll be working fast, so please forgive any typos. Microsoft is the last of the major home console makers to disclose its next generation system. Nintendo’s Wii U was released in late 2012 and Sony threw a lavish press event in February to announce its PS4, although Sony didn’t actually show the system in action. Rumors of new Xbox features have included some form of new embedded Kinect, always-on Web integration and the ability to act as a cable box. Both the new […]
May 20, 2013 | 8:00 a.m.

‘Tearaway’: Folklore and paper create a modern Vita experience

There's vibrant plant life in "Tearaway." (Media Molecule / Sony Computer Entertainment)
As a showcase for modern technology, “Tearaway” for Sony’s hand-held gaming machine the Vita may not at first seem to be the most obvious contender. It is, after all, a game that aims to create a world that looks to be entirely constructed out of paper. Yet “Tearaway,” due in October from “Little Big Planet” developer Media Molecule, impressed in a limited setting last week for its ability to strip away the boundaries between game and virtual worlds. It does so by making use of all of the Vita’s key features — the system’s front-and-back touchscreens, its microphone and its camera. The game puts players in a God-like role overseeing a universe of exquisitely designed paper crafts. A tap of the Vita’s rear touchscreen will jolt a player’s finger straight into the game world. Suddenly, platforms and logs can just be […]
May 20, 2013 | 6:00 a.m.

‘Batman: Arkham Origins’ aims for darker spirit of Nolan trilogy

The Joker is no longer voiced by Mark Hamill in "Arkham Origins." (WB Games Montreal)
“Batman: Arkham Origins” captures a “rawer, scarier Batman,” according to the creative leads of the next entry in the Warner Bros. Interactive “Arkham” series. The game, due Oct. 25, is set five years before the events of 2009′s “Batman: Arkham Asylum,” on a Christmas Eve when many still considered Gotham City’s vigilante to be a myth, said senior producer Ben Mattes. Mattes and creative director Eric Holmes, who were in Los Angeles last week to showcase scenes from the game, including new weapons, a new voice cast and enhanced detective abilities for Batman, said rewinding the bat clock allowed them to create a game that emphasized Batman’s more aggressive nature. Mattes often used the term “wraith-like,” as numerous scenes showed Batman evading an army of assassins and the police, as well as torturing a criminal by dangling him from a grappling hook off […]
May 18, 2013 | 12:36 p.m.

‘The Last of Us’: Sony’s survival game will make you cry

With “The Last of Us,” the survival horror title developed by Naughty Dog exclusively for the PS3, Neil Druckmann and Bruce Straley want players to forge real emotional connections with smuggler Joel and Ellie, the 14-year-old he is hired to protect, as they fend off infected humans while traversing a largely deserted East Coast setting. In recent pre-release testing of the third-person adventure, Druckmann and Straley said, they got the reaction they were hoping for when they first hit on the concept for the game a few years back: Players cried. “We’ve had people come out and say, ‘I’ve never felt this attached to a character before,’” Druckmann told Hero Complex on Thursday night at a pre-Electronic Entertainment Expo (E3) event hosted by Sony. “We know it works in a small group. I guess let’s see if it works out in the masses.” […]
May 17, 2013 | 10:35 a.m.

‘Sonic the Hedgehog:’ New game to be among Nintendo exclusives

"Sonic Lost World" will be a Nintendo exclusive. (Sega of America)
This post has been corrected, as indicated below. “Sonic Lost World,” the latest adventure to feature Sonic the Hedgehog, will be released exclusively to the Wii U and hand-held 3DS consoles, part of a multigame agreement destined to boost Sonic’s presence on Nintendo’s next-generation system, Sega and Nintendo have confirmed. Although a release date has not been set for “Sonic Lost World,” the title is said to be a new action platform game. More information about the game is expected prior to the Electronic Entertainment Expo (E3) in Los Angeles during the week of June 11. Sonic will also topline another new title announced Friday, “Mario & Sonic at the Sochi 2014 Olympic Winter Games,” coming soon to the Wii U. Once intended to give Sega and its Genesis platform an iconic character to rival Nintendo and its famed Super […]
May 15, 2013 | 7:16 a.m.

‘Scribblenauts Unmasked’ makes a game of DC Comics history

Batman villains from the upcoming, DC Comics-inspired Scribblenauts adventure. (5th Cell / Warner Bros. Interactive)
Video gamers will soon have the opportunity to create their own superheroes for the DC Comics universe. Or turn Batman into a zombie. Or suggest Superman wear a pink cape and ride a unicorn. But don’t try to give Batman a gun. Some things will never change. This fall 5th Cell and Warner Bros. Interactive will release “Scribblenauts Unmasked: A DC Comics Adventure” for the Wii U, 3DS and PC. The latest in the Scribblenauts franchise looks to be an expansive, puzzle-based adventure that makes use of the heroes, villains and locations made famous by the worlds featured in the 75-plus years of DC Comics. And some of the not so famous, too. “For the first time in any game we have all the DC Comics characters,” said Caleb Arseneaux, a 5th Cell producer. “The entire roster — characters who appeared in […]
Close
E-mail It
Powered by ShareThis